#include <SmegCore/Game/Game.hpp>
#include "Test_IntersectionGameImpl.hpp"

#include <SFML/Window/VideoMode.hpp>

int main () {
    smeg::core::Game::GetInstance()->Init( Test_IntersectionGameImpl(), 
                                            sf::VideoMode( 1000, 800 ), 
                                            "Intersection Test" );

    smeg::core::Game::GetInstance()->GameLoop();

    smeg::core::Game::GetInstance()->DeInit();

    return EXIT_SUCCESS;
}